AI Insights · Timothy · June 2023
Top 5 Slime Games on iOS in the US - Q2 2023
Discover the performance trends of the top 5 slime games on iOS in the US during Q2 2023, including download rates, revenue, and active user statistics.
During the second quarter of 2023, the top slime games on iOS in the United States showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Super Slime Simulator by Dramaton LTD experienced fluctuations in its weekly revenue, peaking at approximately $2K in early April and seeing a low of around $963 in early May. The app's weekly downloads fluctuated significantly, reaching a high of 34K in the week of June 19. Active users saw a slight decline from 181K at the end of March to 165K in late April, before recovering to 187K by the end of June.
Bruno - My Super Slime Pet, also from Dramaton LTD, showed a steady increase in weekly downloads, starting from 5.6K at the end of March and rising to 28.4K by the end of June. Active users mirrored this upward trend, growing from 4.8K to 38.7K over the same period.
My Talking Slimy: Super Cat 3D by Pixeland LLC saw a notable rise in weekly revenue, peaking at just over $1K in mid-June. Weekly downloads also increased, reaching a high of nearly 19.3K in mid-June before dropping to 5.5K by the end of the quarter. Active users peaked at 30.2K in mid-June but dropped to 20.7K by the end of the quarter.
Fluid Simulation, developed by Pavel Dobryakov, had a more modest performance in terms of revenue, with weekly earnings peaking at $785 in late April. Downloads fluctuated, peaking at 5.3K in late April and settling around 2.4K by the end of June. Active users remained relatively stable, hovering around 9K to 13.5K throughout the quarter.
World of Slime Simulator Games by Solid Apps INC showed steady revenue growth, peaking at $1.6K in late June. Weekly downloads saw a significant spike in mid-June, reaching 7.1K and further increasing to 8.7K by the end of the month. Active users also saw a dramatic increase from 4.6K at the end of March to 10.1K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.